Link with Unity for Extended Functionality
This manual describes how to expand Utage’s functionality.
For Conversation Scenes
To create conversation scenes or tutorials, rather than visual novels, please refer to the following link.
Use Utage for Conversation Scenes
The easiest method for expanding functionality is using the SendMessageByName command. It can be used in a variety of cases, so please feel free to try it out.
Use the Easier SendMessageByName Command
The SendMessage command is slightly more complex to use as you need to have created a GameObject to call beforehand. Please use it when you cannot decide on an object’s name, etc.
Use the SendMessage Command